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Published by Benjamin Théry
Click here for more information about this publisher...
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Date Posted: |
February 23rd, 2002
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Last Updated: |
May 13th, 2002
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License: |
Freeware |
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Downloads: |
999 total; 15 recently |
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Page Views: |
12,245 total |
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User Rating: |
awaiting 10 votes |
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About Persistence of Textures:
Persistence of Textures is a graphical texture editor for Persistence of Vision Ray-Tracer 3.1g.
- Requires :
- POV-Ray for BeOS to render previews of the textures.
- Some knowledge about POV-Ray textures (There is a small tutorial for beginners included in the package).
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Latest Version |
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Details about this version:
Release 1.4.1, 13th May 2002
- Textures in the tree are sorted!
- Bug fixes :
- Fix icons drawing. Icons are now properly displayed in the tree even if the font is small.
Previous changes :
Release 1.4, 8th May 2002
- Export : new items added in menu File.
- Export as text to export current texture or full library in a text file in POV-Ray format.
- Export as image to export current texture to an image file. Nice feature to create wallpapers. It renders the texture as it is seen with the orthographic scene.
- New scenes : heightfield, room.
- Support more pigment patterns : radial, ripples and waves added.
- Support more pigment modifiers : frequency and phase added for pigments based on color maps.
- Support more normal patterns : onion, ripples, waves, wood, wrinkles added.
- Support more normal patterns modifiers : turbulence, octaves, omega, lambda, frequency and phase added.
- Menu Edit : Items Rename and Delete added.
- Some cosmetic improvements.
- Bug fixes :
- Mandel iterations and spirals # of arms are now correctly represented by integer values.
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Intel Version - requires R5 (276 KB) |
560 downloads |
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[rating: 10] |
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Primary Location |
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| Add Additional Location |
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| Source Not Available |
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Recent Downloads - # 210
Total Downloads - # 1,927
Total Views - # 1,166
User Ratings - N/A
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